Classes
GamepadEvent
Extends
Implements
Constructors
new GamepadEvent()
new GamepadEvent(type
, options
): GamepadEvent
Parameters
Parameter | Type |
---|---|
type | string |
options | GamepadEventInit |
Returns
Overrides
Properties
Property | Modifier | Type | Inherited from |
---|---|---|---|
AT_TARGET | readonly | 2 | globalThis.GamepadEvent.AT_TARGET Event .AT_TARGET |
BUBBLING_PHASE | readonly | 3 | globalThis.GamepadEvent.BUBBLING_PHASE Event .BUBBLING_PHASE |
CAPTURING_PHASE | readonly | 1 | globalThis.GamepadEvent.CAPTURING_PHASE Event .CAPTURING_PHASE |
NONE | readonly | 0 | globalThis.GamepadEvent.NONE Event .NONE |
bubbles | readonly | boolean | globalThis.GamepadEvent.bubbles Event .bubbles |
cancelBubble | public | boolean | globalThis.GamepadEvent.cancelBubble Event .cancelBubble |
cancelable | readonly | boolean | globalThis.GamepadEvent.cancelable Event .cancelable |
composed | readonly | boolean | globalThis.GamepadEvent.composed Event .composed |
currentTarget | readonly | null | EventTarget | globalThis.GamepadEvent.currentTarget Event .currentTarget |
defaultPrevented | readonly | boolean | globalThis.GamepadEvent.defaultPrevented Event .defaultPrevented |
eventPhase | readonly | number | globalThis.GamepadEvent.eventPhase Event .eventPhase |
gamepad | readonly | Gamepad | - |
isTrusted | readonly | boolean | globalThis.GamepadEvent.isTrusted Event .isTrusted |
returnValue | public | boolean | globalThis.GamepadEvent.returnValue Event .returnValue |
srcElement | readonly | null | EventTarget | globalThis.GamepadEvent.srcElement Event .srcElement |
target | readonly | null | EventTarget | globalThis.GamepadEvent.target Event .target |
timeStamp | readonly | number | globalThis.GamepadEvent.timeStamp Event .timeStamp |
type | readonly | string | globalThis.GamepadEvent.type Event .type |
AT_TARGET | readonly | 2 | Event .AT_TARGET |
BUBBLING_PHASE | readonly | 3 | Event .BUBBLING_PHASE |
CAPTURING_PHASE | readonly | 1 | Event .CAPTURING_PHASE |
NONE | readonly | 0 | Event .NONE |
Methods
composedPath()
composedPath(): EventTarget
[]
Returns
Implementation of
globalThis.GamepadEvent.composedPath
Inherited from
initEvent()
initEvent(type
, bubbles
?, cancelable
?): void
Parameters
Parameter | Type |
---|---|
type | string |
bubbles ? | boolean |
cancelable ? | boolean |
Returns
void
Implementation of
globalThis.GamepadEvent.initEvent
Inherited from
preventDefault()
preventDefault(): void
Returns
void
Implementation of
globalThis.GamepadEvent.preventDefault
Inherited from
stopImmediatePropagation()
stopImmediatePropagation(): void
Returns
void
Implementation of
globalThis.GamepadEvent.stopImmediatePropagation
Inherited from
Event
.stopImmediatePropagation
stopPropagation()
stopPropagation(): void
Returns
void
Implementation of
globalThis.GamepadEvent.stopPropagation